Just put the finishing touches on a massive 3 image composite job for Tony Roslund today. The images were for Rusty Moose Bar & Grill, a local Spokane restaurant and lounge. These images were quite a challenge in that each of the three finished image were comprised of 45+ individual layers! The first image Tony shot was of the lounge, a newly redesigned bar area, featuring a very unique atmosphere. Tony figured out the exact camera angle he wanted to shoot from a couple days prior to the shoot. During which the camera height, geared head angles, and tripod position were all meticulously measured and recorded for setup and capture 3 days later. The night of the shoot, the tripod and camera were set back up in the exact same position, and a frame was captured every 4-6 seconds to get as many facial expressions and body positions as possible. After everyone had left and the restaurant emptied we really went to work "Lighting" up the place. We broke out a couple of plug-in "Hot Lights" and started light painting everything we wanted to see but couldn't. After we were positive we got everything we needed, we broke everything down packed up, and headed back to the studio. All in all a very productive and fun night.
The next night we headed back out to photograph the dining room. The main shot was from camera A of the main dining room area. At the same time a B camera was positioned on the opposite side of the room, capturing another series of images from an alternate angle. Same as the night before, after everyone cleared out we went to work painting in light were we wanted it, lighting up the various unique features of the room.
Post production in photoshop consisted of compositing and blending together 45+ layers of individual people and separately exposed features of the room for each of the 3 images. Everything had to be color balanced, toned with a curve, and dodged and burned to full effect. Editing of the 3 final images took just under 24 hours to complete.
Here is a video going over a few of my portrait retouching techniques using photoshop CS6. Sorry about the audio not being up to the level that it should be. I'll get a better microphone for next time. Any questions feel free to leave a comment.
Wanted to test out the new version of Mocha Pro by doing a simple camera track of my kitchen counter. Then used Cinema 4d to place a simple model of a house on the counter. I placed some contrasted markers on the counter in an effort to help the tracker get enough data for the camera solve, though Mocha probably didn't even need it, It's a very powerful plane tracker. The cut half way through is simply to show the underlying video layer.
A quick 3D object render animation using Cinema 4D. Getting used to working with some new animation and rendering techniques.
A video I shot and edited together for my good buddy Tony Roslund when the collar release knob on his Nikon 70-200mm f/2.8 broke off. Nikon wanted a bunch of money to screw in a new knob, so he decided to fix it himself by drilling it out with a wobbly as hell drill press. It was fun to watch!